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Bat Girl

Software: Modelled and rendered in Blender, Sculpted detail in ZBrush, textured in Substance Painter

 

Original artwork by After Hours Fun

Working from a 2D reference

This is a personal project I decided to undertake to finish in time for Halloween season.

This was a fun reference to work with! I chose it because it had a variety of assets including a character, props, and an environment. The assets also required a great variety of materials for surfacing.
I also took the artistic liberty to try out some dramatic lighting for the scene.