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GMTK Game Jam 2024 Submission

Software Used: Modelled in Blender, Surfaced in Blender

TINY FEAST

 

The theme of the game jam was “Built to Scale”. In the game you play as a tiny mouse in a large kitchen, and you build up piles of objects to scale up to higher places.

 
 
 
 

My role was to create all the game assets, UI (menus, and buttons), and promotional images. I used 3D renders to produce quick UI menus for the game.

 
 

Since this was only 96 hour jam, we needed to have all the assets made as quickly as possible. We chose a simple cartoon-ish 3D style, with a limited colour palette.