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Brackey's Game Jam 2022

Software: Modelled in Blender, Surfaced in Blender

Crytid Obscura

 
 

I made this game in a group of 4 people, and my role consisted of creating the 3D models for the humanoid models, outfit variations, and several animals.

The Models
I created simple rigs for the people and animals, and gave them some walking and idle animations.

 
 

User Interface
I was also tasked with creating all the UI (menus and buttons), for which I used a mix of 2D and 3D art.